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"Desenvolvimento e avaliação psicométrica da escala de seguimento de jogadores: uma medida de evolução para jogadores patológicos em tratamento" ; Development and psychometric testing of the Gambling Follow-up Scale: an outcome measure for pathological gamblers in treatment

Galetti, Ana Maria
Fonte: Biblioteca Digitais de Teses e Dissertações da USP Publicador: Biblioteca Digitais de Teses e Dissertações da USP
Tipo: Dissertação de Mestrado Formato: application/pdf
Publicado em 30/08/2006 PT
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Esta dissertação teve por objetivo desenvolver e realizar a testagem psicométrica da Escala de Seguimento de Jogadores (ESJ), uma escala criada para avaliação de jogadores patológicos em tratamento. Este trabalho mostra os resultados da avaliação da primeira versão da ESJ, o aprimoramento com a correção das falhas apontadas e a transformação no formato de auto-preenchimento que resultou em uma escala com dez itens que avaliam, nas últimas quatro semanas, freqüência de jogo, tempo gasto em jogo, dinheiro gasto em jogo, vontade de jogar, dívidas, sofrimento emocional, relacionamentos familiares, autonomia e freqüência e satisfação com atividades de lazer. Esta segunda versão foi testada quanto a sua confiabilidade, validade cruzada, consistência interna, análise fatorial e sensibilidade à mudança no tempo. Para isto, foram avaliados 120 jogadores patológicos que procuraram tratamento no Ambulatório do Jogo Patológico e Outros Transtornos do Impulso (AMJO) do Hospital das Clínicas da Faculdade de Medicina da Universidade de São Paulo (IPq-HC-FMUSP) através de entrevistas e escalas de auto-preenchimento. Destes 120 pacientes, 50 foram reavaliados após seis meses de tratamento e 52 trouxeram familiares que preencheram escala desenvolvida para informante colateral. Numa primeira fase do estudo...

Jogo patológico : um estudo sobre jogadores de bingo, videopoker e jockey club; Pathological gambling : a study about bingo, video poker and jockey club bettors

Oliveira, Maria Paula de Magalhães Tavares de
Fonte: Biblioteca Digitais de Teses e Dissertações da USP Publicador: Biblioteca Digitais de Teses e Dissertações da USP
Tipo: Dissertação de Mestrado Formato: application/pdf
Publicado em 06/08/1997 PT
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O presente estudo teve como objetivo caracterizar o comportamento de jogadores que frequentam casas de bingo, videopoker e Jockey Club. Foram pesquisados 171 sujeitos, sendo 63 no Jockey Club, 65 em casas de bingo e 43 em casas de videopoker. Em cada categoria de jogo obtiveram-se 25 questionários classificados como jogadores patológicos pela escala SOGS. A maioria dos entrevistados eram de sexo masculino, casados, de religião católica, tinham 2o. grau ou superior completo e trabalhava em período integral. A média de idade foi de 40 anos e a mediana da renda foi R$ 4.000,00. Em ordem decrescente, os jogos mais praticados pelo menos uma vez na vida pelos jogadores pesquisados foram: loteria, bingo, cartas e corridas de cavalo. Jogadores patológicos e jogadores não patológicos não se diferenciaram quanto a nenhuma das características socio-demográficas pesquisadas, mas se diferenciaram quanto à prática de alguns jogos. Na vida, mais jogadores patológicos jogaram carta, em corridas de cavalo, videopoker e dados do que os não patológicos. Nos últimos 12 meses e nos últimos 30 dias, jogadores patológicos se diferenciaram por jogar mais videopoker. Esses jogadores também utilizaram mais dinheiro para apostar em um só dia...

The Iowa Gambling Task and the three fallacies of dopamine in gambling disorder

Linnet, Jakob
Fonte: Frontiers Media S.A. Publicador: Frontiers Media S.A.
Tipo: Artigo de Revista Científica
EN_US
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Gambling disorder sufferers prefer immediately larger rewards despite long term losses on the Iowa Gambling Task (IGT), and these impairments are associated with dopamine dysfunctions. Dopamine is a neurotransmitter linked with temporal and structural dysfunctions in substance use disorder, which has supported the idea of impaired decision-making and dopamine dysfunctions in gambling disorder. However, evidence from substance use disorders cannot be directly transferred to gambling disorder. This article focuses on three hypotheses of dopamine dysfunctions in gambling disorder, which appear to be “fallacies,” i.e., have not been supported in a series of positron emission tomography (PET) studies. The first “fallacy” suggests that gambling disorder sufferers have lower dopamine receptor availability, as seen in substance use disorders. However, no evidence supported this hypothesis. The second “fallacy” suggests that maladaptive decision-making in gambling disorder is associated with higher dopamine release during gambling. No evidence supported the hypothesis, and the literature on substance use disorders offers limited support for this hypothesis. The third “fallacy” suggests that maladaptive decision-making in gambling disorder is associated with higher dopamine release during winning. The evidence did not support this hypothesis either. Instead...

Australian gambling taxation

Smith, Julie P
Fonte: Universidade Nacional da Austrália Publicador: Universidade Nacional da Austrália
Tipo: Working/Technical Paper Formato: 136353 bytes; application/pdf
EN_AU
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Since ancient times, governments have regulated the extent and conditions under which gambling is permitted. Governments also developed an early financial interest in legalising gambling, realising that certain forms of gambling were a productive base for taxation. These dual roles of government as a social guardian, and as a gambling operator, place it under conflicting pressures to both encourage and discourage gambling.

However, regulating the fairness of games, and measures to ensure the probity of operators serve the interests of consumers, operators and treasuries alike. It may be difficult to identify in whose interests governments are acting when they regulate gambling. For example, it is argued that existing regulatory policy of casinos in Australia, namely strict assessment of potential operators to limit casino ownership and management to ‘respectable’ elements, is predominantly industry protection rather than consumer or social protection (McMillen 1996a; Chapman, Beard et al. 1997). Reducing the risk of gambling through consumer protection regulation is likely to expand the consumer ‘market’ for gambling.

In such circumstances of market power and inelastic gambling demand, cutting gambling taxes to stimulate demand risks overall loss in revenue (Clotfelter and Cook 1989). Aggregate revenues may not benefit if gamblers switch from one form of gambling to another. Also...

Young men and gambling in the ACT: an exploratory study of attitudes, perceptions and engagement.

Marshall, David; Haughton, J; Harris, N
Fonte: Centre for Gambling Research, ANU Publicador: Centre for Gambling Research, ANU
Tipo: Outros
EN
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This report presents key findings of a 2005 study into the attitudes towards, perceptions of and engagement with gambling by young males (aged 18 – 25 years) in the Australian Capital Territory (ACT). The study is based primarily on in-depth semi-structured interviews with a sample of young males resident in the ACT.; "Commissioned by ACT Gambling and Racing Commission"; no

Help-seeking by problem gamblers, friends and families: a focus on gender and cultural groups

McMillen, J; Marshall, David; Murphy, L; Lorenzen, S; Waugh, B
Fonte: Centre for Gambling Research (CGR), ANU Publicador: Centre for Gambling Research (CGR), ANU
Tipo: Outros
EN
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47.18%
This project was commissioned by the ACT Gambling and Racing Commission (GRC) to examine the issue of helpseeking by gamblers, friends and families in the ACT with a focus on cultural and gender issues.; "Commissioned by ACT Gambling and Racing Commission"; no

The use of ATMS in ACT gaming venues: an empirical study

McMillen, J; Marshall, David; Murphy, L
Fonte: Centre for Gambling Research, ANU Publicador: Centre for Gambling Research, ANU
Tipo: Outros
EN
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This project has been commissioned by the ACT Gambling and Racing Commission (GRC) and examines the use of cash facilities (ATMs, EFTPOS and note acceptors) for gambling in the ACT. • The study found limited evidence to support the removal of ATMs from gaming venues. Although the convenience of ATMs in gaming venues appears to be related to higher gambling expenditure, on balance the study found that removal of ATMs from gaming venues would inconvenience a proportion of recreational gamblers and non-gambling patrons of gaming venues. • The study did not find an unequivocally strong relationship between problem gambling and the use of ATMs in ACT gaming venues. The research findings indicate that a daily limit on the amount that can be withdrawn from ATMs would be a more effective and acceptable strategy.; "Commissioned by ACT Gambling and Racing Commission"; no

Gaming machine accessibility and use in suburban Canberra: a detailed analysis of the Tuggeranong Valley

Marshall, David; McMillen, J; Niemeyer, S; Doran, B
Fonte: Centre for Gambling Research, ANU Publicador: Centre for Gambling Research, ANU
Tipo: Outros
EN
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47.31%
This report outlines research which focuses on club use and gambling activity in a specific region of suburban Canberra, namely the Tuggeranong Valley. The study builds on the 2001 ACT gambling survey by focussing in detail on the local level patterns of club use and gambling activity.; "Commissioned by ACT Gambling and Racing Commission"; no

2003 Victorian Longitudinal Community Attitudes Survey

McMillen, J; Marshall, David; Ahmed, Eliza; Wenzel, Michael
Fonte: Gambling Research Panel, Melbourne Publicador: Gambling Research Panel, Melbourne
Tipo: Outros
EN
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This report is Project 3 of the Gambling Research Panel’s 2001–2002 Research Plan, and is the eighth in a series of community attitudes surveys. ¶ The survey was conducted by ACNielsen in April and May 2003 using an effective random sample of 8,479 Victorian residents, a significantly larger sample than previous Victorian gambling surveys, and the resultant data provided to the Australian National University research team for analysis in July 2003. ¶ Three groups were identified — non-gamblers, non-regular gamblers and regular gamblers — and interviewed about their gambling behaviour, and their attitudes to gambling and its impact on the community. ¶ The significant finding of this survey is that large numbers of Victorians continue to experience problems associated with their gambling. Therefore problem gambling remains an important issue for public policy.; Prepared for the Gambling Research Panel by The Centre for Gambling Research, Australian National University. Funded by the Victorian Government through the Community Support Fund.; yes

Validation of the Victorian Gambling Screen

Wenzel, Michael; McMillen, J; Marshall, David; Ahmed, Eliza
Fonte: Gambling Research Panel, Melbourne Publicador: Gambling Research Panel, Melbourne
Tipo: Outros
EN
Relevância na Pesquisa
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This report is a result of research commissioned by the Gambling Research Panel (GRP) to, firstly, identify current gambling patterns and perceptions and, secondly, evaluate the Victorian Gambling Screen. The first research requirement was addressed in the 2003 Victorian Longitudinal Community Attitudes Survey while this report, Validation of the Victorian Gambling Screen, addresses the second requirement.; Prepared for the Gambling Research Panel by The Centre for Gambling Research, Australian National University. Funded by the Victorian Government through the Community Support Fund; no

Adolescent Gambling in the ACT

Delfabbro, Paul; Lahn, Julie; Grabosky, Peter
Fonte: Centre for Gambling Research, ANU Publicador: Centre for Gambling Research, ANU
Tipo: Outros
EN
Relevância na Pesquisa
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This report presents key findings of a 2003-2004 study into adolescent gambling in the Australian Capital Territory (ACT). The study is based on a survey of years 7 to 12 students from Government, Catholic, and Independent schools. The aim of this research project was to increase existing knowledge concerning the nature and extent of gambling amongst a population subgroup that was generally omitted by the Federal Productivity Commission in their 1999 report. Although previous studies of young people have been conducted in Victoria and South Australia that reveal higher prevalence of problem gambling than adults, no such work has ever been undertaken in the ACT. Our research therefore contributes to this scant Australian literature on adolescent gambling by providing further data concerning its measurement, causes and prevalence. In addition, this study provides regulatory and educational authorities in the ACT with a much-needed overview and the material basis for the development of evidence-based prevention and counselling programs, and education strategies. The research also assists in the development and validation of a consistent methodology to allow future replications, as well as providing baseline statistics against which future developments in adolescent gambling can be compared.; "Report to the ACT Gambling and Racing Commission"; no

Gambling and clients of ACT Corrections : Final report

Lahn, Julie; Grabosky, Peter
Fonte: Centre for Gambling Research, ANU Publicador: Centre for Gambling Research, ANU
Tipo: Outros
EN
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57.39%
In the ACT, as in the Australian population, the majority of people regularly participate in gambling activities. The purchase of lottery and instant scratch tickets, and use of club gaming machines comprise the highest participation in gambling in the ACT. • While many people gamble without experiencing any adverse consequences, for some people, gambling creates difficulty in their lives. Problem gambling can be defined by the negative effects that gambling activities have on the gambler, their personal relationships, working life and the wider community.; no

Survey of the nature and extent of gambling and problem gambling in the ACT

McMillen, J; Tremayne, Kell; Masterman-Smith, Helen
Fonte: Australian Institute of Gambling Research, University of Western Sydney Publicador: Australian Institute of Gambling Research, University of Western Sydney
Tipo: Outros
EN
Relevância na Pesquisa
57.39%
Gambling participation and expenditure • Approximately 75% of surveyed ACT residents gambled last year with nearly 36% of gamblers participating on at least a weekly basis. • The highest levels of gambling expenditure were recorded for gaming machines and lotteries. • According to latest Tasmanian Gaming Commission statistics, total gambling expenditure by ACT residents in 1999-2000 was $209m.; Commissioned by The ACT Gambling and Racing Commission; no

Gambling and problem gambling among recently sentenced male prisoners in four new zealand prisons

Abbott, M.; McKenna, B.; Giles, L.
Fonte: Human Sciences Press, Inc. Publicador: Human Sciences Press, Inc.
Tipo: Artigo de Revista Científica
Publicado em //2005 EN
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Recently sentenced inmates in four New Zealand male prisons (N = 357) were interviewed to assess their gambling involvement, problem gambling and criminal offending. Frequent participation in and high expenditure on continuous forms of gambling prior to imprisonment were reported. Nineteen percent said they had been in prison for a gambling-related offence and most of this offending was property-related and non-violent. On the basis of their SOGS-R scores, 21% were lifetime probable pathological gamblers and 16% were probable pathological gamblers during the six months prior to imprisonment. Of the “current” problem gamblers, 51% reported gambling-related offending and 35% had been imprisoned for a crime of this type. Gambling-related offending increased with problem gambling severity. However, only five percent of problem gamblers said their early offending was gambling-related. The large majority reported other types of offending at this time. Few men had sought or received help for gambling problems prior to imprisonment or during their present incarceration. This highlights the potential for assessment and treatment programs in prison to reduce recidivism and adverse effects of problem gambling and gambling-related offending.; Max W. Abbott...

Adolescent gambling in metropolitan Darwin: Prevalence, correlates and social influences

Delfabbro, P.; King, D.
Fonte: National Association for Gambling Studies Publicador: National Association for Gambling Studies
Tipo: Artigo de Revista Científica
Publicado em //2011 EN
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The aim of this study was to examine the prevalence of gambling and problem gambling in secondary school students in the Darwin metropolitan area. A total of 1107 young people aged 14-18 years completed anonymous surveys in classrooms under supervision and were asked to report their gambling behaviour. Just over half (50.8%) reported having gambled at least once in the previous 12 months and 6.3% gambled on at least a weekly basis. Only 0.2% of the sample was classified as pathological gamblers based on the DSM-IV-J. The study confirmed the results of previous studies by showing that young Indigenous students were significantly more likely to gamble regularly than other students, and that boys were more likely to score > 0 on the pathological gambling measure. Reported problems with gambling were more likely in those who experienced early wins when they started gambling. On the whole, the results showed that gambling participation rates were similar to other jurisdictions in Australia, but that pathological gambling rates were significantly lower, possibly due to the selective under-sampling of young people with lower school attendance or levels of literacy.; Paul Delfabbro and Daniel King

Illusory control, gambling, and video gaming: an investigation of regular gamblers and video game players

King, D.; Ejova, A.; Delfabbro, P.
Fonte: Springer Publicador: Springer
Tipo: Artigo de Revista Científica
Publicado em //2012 EN
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There is a paucity of empirical research examining the possible association between gambling and video game play. In two studies, we examined the association between video game playing, erroneous gambling cognitions, and risky gambling behaviour. One hundred and fifteen participants, including 65 electronic gambling machine(EGM)players and 50 regular video game players, were administered a questionnaire that examined video game play, gambling involvement, problem gambling, and beliefs about gambling. We then assessed each groups’ performance on a computerised gambling task that involved real money. A post-game survey examined perceptions of the skill and chance involved in the gambling task. The results showed that video game playing itself was not significantly associated with gambling involvement or problem gambling status. However, among those persons who both gambled and played video games, video game playing was uniquely and significantly positively associated with the perception of direct control over chance-based gambling events. Further research is needed to better understand the nature of this association, as it may assist in understanding the impact of emerging digital gambling technologies.; Daniel L. King, Anastasia Ejova and Paul H. Delfabbro

The Gambling Urge Scale: reliability and validity in a clinical population

Smith, D.P.; Pols, R.G.; Battersby, M.W.; Harvey, P.W.
Fonte: Informa Healthcare Publicador: Informa Healthcare
Tipo: Artigo de Revista Científica
Publicado em //2013 EN
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The aim of this study was to establish reliability and validity of the Gambling Urge Scale (GUS) in a clinical population of problem gamblers. This cohort study was conducted in South Australia between March 2008 and March 2009. Participants were problem gamblers aged ≥18 years (n = 158) who were seeking treatment from a range of gambling help services. Measures included gambling urge, problem gambling screening, gambling behaviour and problems caused by gambling, such as personal health and relationships. The psychometric properties investigated were internal reliability, criterion-related validity, concurrent validity and construct validity. Results showed high internal consistency for GUS (α = 0.93) and significant item-rest correlations ranging from 0.72 to 0.86. For criterion-related validity, a GUS cut score of three correctly classified 81.13% of participants as problem gambling with sensitivity 84.75% and specificity 76.6%. Concurrent validity was significant with a number of gambling-related symptoms and problems including psychological disturbance, work and social functioning and gambling-related cognitions (p < 0.001). An insignificant correlation was found between gambling urge and sensation seeking traits (p = 0.663). When controlling for gender and age the instrument was shown to have significant predictive properties for different levels of gambling severity (p < 0.001). A principal component analysis for the one component showed an overall explained variance of 75.54%. These findings indicate that GUS is a valid and reliable instrument for problem gambling screening...

Review of the ACT Government's harm minimisation measures

McMillen, J; Pitt, S
Fonte: Centre for Gambling Research, ANU Publicador: Centre for Gambling Research, ANU
Tipo: Outros
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47.31%
This report outlines research on the effects of three harm minimisation measures introduced between 1993 and 2002 in the ACT: • a $10 maximum bet on EGMs (electronic gaming machines, or ‘poker’ machines); • a mandatory three-hour shutdown of gaming machines each day; • restriction on cash payment of winnings. The Gambling and Racing Control (Code of Practice) Regulations require that winnings above $1,000 must be paid by non-cash means such as a cheque or electronic transfer. ¶ The report also provides a summary of the ACT gambling and regulatory environment and a policy chronology, with particular focus on the history and objectives of the ACT harm minimisation measures under review.; "Commissioned by ACT Gambling and Racing Commission"; no

O Papel de Variáveis Sócio-Demográficas na Tomada de Decisão: Uma Revisão Sistemática sobre o Iowa Gambling Task; El rol de las variables sociodemográficas en la toma de decisión: una revisión sistemática sobre el Iowa Gambling Task; The role of socio-demographic variables in decision making: a systematic review on the Iowa Gambling Task

Núñez Carvalho, Janaína Castro; de Oliveira Cardoso, Caroliine; Cotrena, Charles; Schneider Bakos, Daniela di Giorgio; Kristensern, Christian Haag; Paz Fonseca, Rochele
Fonte: Universidade do Rosário Publicador: Universidade do Rosário
Tipo: Artigo de Revista Científica Formato: application/pdf
Publicado em 27/06/2012 SPA; ENG; POR
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O interesse em estudar o papel de variáveis sócio-demográficas no funcionamento cognitivo vem ganhando destaque nos últimos anos. Alguns estudos em neuropsicologia têm mostrado que os fatores sócio-culturais podem ser variáveis importantes na execução de tarefas neuropsicológicas. No entanto, pesquisas com populações saudáveis ainda são recentes na área. O presente artigo teve por objetivo realizar uma revisão sistemática da literatura sobre o papel das variáveis sócio-demográficas escolaridade, idade e gênero no processamento da tomada de decisão avaliado pelo Iowa Gambling Task (IGT). Foram consultadas as bases de dados Medline, Pubmed, Psycinfo e Web of Science, no período de 2000 até 2010, com as seguintes palavras-chaves na sintaxe “education OR schooling AND Iowa Gambling Task” OR “somatic marker” para a variável escolaridade; “age” OR “aging” AND “Iowa Gambling Task” OR “somatic marker” para a variável idade e; “sex” OR “gender” AND “Iowa Gambling Task” OR “somatic marker” para a variável sexo/gênero. Dos abstracts que preenchiam os critérios de inclusão, foram examinados 9 artigos completos para a variável idade, 3 artigos para a variável escolaridade e 6 artigos para a variável gênero. Foram encontrados poucos estudos sobre os fatores idade...

Greater involvement and diversity of Internet gambling as a risk factor for problem gambling

Gainsbury, Sally M.; Russell, Alex; Blaszczynski, Alex; Hing, Nerilee
Fonte: Oxford University Press Publicador: Oxford University Press
Tipo: Text
EN
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Background: Concerns that Internet gambling has elevated the prevalence of problem gambling have not been substantiated; however, evidence suggests a subgroup of Internet gamblers do experience higher rates of gambling harms. Greater overall involvement in gambling appears to be predictive of harms. The purpose of this study was to examine differences between Internet gamblers with a single or multiple online gambling accounts, including their gambling behaviours, factors influencing their online gambling and risk of experiencing gambling problems. Methods: Internet gamblers (3178) responding to an online survey that assessed their gambling behaviour, and use of single or multiple online gambling accounts. Results: Results revealed that multiple account holders were more involved gamblers, gambling on more activities and more frequently, and had higher rates of gambling problems than single account holders. Multiple account holders selected gambling sites based on price, betting options, payout rates and game experience, whereas single account holders prioritized legality and consumer protection features. Conclusion: Results suggest two different types of Internet gamblers: one motivated to move between sites to optimize preferred experiences with a tendency to gamble in a more volatile manner; and a smaller...